Cultural & Creative Industries
Recognizes eleven creative sectors, including Advertising & PR, Architecture, Arts and Antique Markets, Crafts, Design, Designer Fashion, Film, Video and Photography, Software, Computer Games and Electronic Publishing, Music and the Visual and Performing Arts, Publishing, Television and Radio.
Experience industries operate in the area where art, culture, technology and business converge. They comprise the entire cycle of idea, creation, production and distribution of goods and services, and they usually use creativity and intellectual capital as their primary input. Experience industries involve high-tech sectors (e.g. digital animation and computer games), service-intensive sectors (e.g. tourism and advertising) and a number of traditional cultural sectors.